I was the other host of the GDRT Panel.

@ Angelfox: No, actually, your opinions were quite insightful, and set my head straight about one or two things, too! Thanks for sharing!
However, I'm not really satisfied with how the whole meeting went. The main problem the panel had was that it drifted into a very technical "war stories" kind of affair, which was not entirely on-topic and also only moderately entertaining for the less technically inclined. :-)
At EF 16, the Game Developers Round Table will most likely return, BUT there will be some changes as to how it's going to happen. More meeting, more greeting, and maybe the one or the other guided discussion about a broadly game development related topic. I'm thinking about ways of making it less formal - kind of difficult without knowing what we'll have at the new hotel, but I'm thinking the old "one person speaks, all others idle" mode of operation is going to go.
Input and ideas are very very welcome, so please go ahead and tell us what you would want in a Game Developers Panel at EF 0x10, err, 16.
About me: I'm one of the lead developers at
www.handy-games.com, we make games for cell phones and the iPhone. We're also a nintendo Partner but decided not to jump on the DS hype for now - and that was probably a good idea. As for cell phone games, we're the largest German developer and have a fairly good standing world-wide, as well. Most of our production happens in good old Germany, but we also have a small office in Bucharest, Romania (95% of our employees work in Giebelstadt, Germany).