The Eurofurence Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Eurofurence 29 — "Space Expedition"
Sep 3 — 6, 2025
CCH — Congress Center Hamburg

 EF-Notifications

Pages: [1]   Go Down

Author Topic: [EF 17] Video Game Developers Meet&Greet  (Read 14117 times)

Thygrrr

  • Regular Member
  • Offline Offline
  • Gender: Male
  • Posts: 218
  • Snarf!
[EF 17] Video Game Developers Meet&Greet
« on: 22.06.2011, 13:25:08 »

Heyas!

After my absence last year (but the event was still held and a big success) I wanted to say I've begun preparations for EF17's Video Game Developers Roundtable - or rather Meet+Greet, like I'd call it.

If the persons who pulled it off last year are already working on something, I'd love to tag along and contribute or help out. If nothing is planned yet, I'll gladly get this event off the ground for 2011 and make the necessary arrangements. :)

Mrrmrr!
« Last Edit: 22.06.2011, 13:27:47 by Thygrrr »
Logged
Thygrrr Darkfurre

leinir

  • Regular Member
  • Offline Offline
  • Gender: Male
  • Posts: 43
    • Leinir's online home
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #1 on: 22.06.2011, 13:33:42 »

i'm absolutely up for it! The times it has run it's been great :)

Also, i will be going to EF directly from GDC Europe, so if anybody else going to that event, it'd be great to hook up there :)
Logged
..Dan // Leinir..
http://leinir.dk/

"A Vast Swimmer Keeps No Pets"
 - Seamus Z. Harper, Andromeda 1:14

nifela

  • Regular Member
  • Offline Offline
  • Gender: Female
  • Posts: 131
  • urban husky
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #2 on: 22.06.2011, 23:55:55 »

I'm still interested, could use some good pointers :)
Logged
I was husky before it got trendy

Thygrrr

  • Regular Member
  • Offline Offline
  • Gender: Male
  • Posts: 218
  • Snarf!
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #3 on: 23.06.2011, 21:46:30 »

It is definitely going to take place, I just need the Okay from Riffuchs / Event Staff.
Logged
Thygrrr Darkfurre

foxb

  • Regular Member
  • Offline Offline
  • Gender: Male
  • Posts: 11
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #4 on: 20.07.2011, 19:07:07 »

Im glad the event is still going on. I would request that maybe we split into Art/Design and Code/Test again. With that said I would like to head up the Design side of things as I have quite a lot of experience (Worked on Enslaved, Silent Hill and Fable).

Also looking at possibly running a basic UDK workshop if people are interested and EF want it.... :)

Ben/FoxB
Logged

nifela

  • Regular Member
  • Offline Offline
  • Gender: Female
  • Posts: 131
  • urban husky
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #5 on: 21.07.2011, 13:43:18 »

Personally, I found the design/code split a bit limiting since I like to hear from both sides and could use some pointers for my own game projects - but it can be more organised this way.
Logged
I was husky before it got trendy

Meta

  • Regular Member
  • Offline Offline
  • Gender: Male
  • Posts: 2
  • derp ?
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #6 on: 22.07.2011, 09:39:01 »

Hello,

I'm really interested about it,
I understand the idea of splitting code and design, at EF15 we talked almost exclusively about code, i admit i forced myself to stay and understand what people said (as I work in art and my English skills are quite basic).
It was a really interesting experience though but i think almost all artist/designers left before the end.
As I consider video games should be taken as a whole, perhaps we could split at the beginning and join the two parts at the end ?

btw, Udk workshop interests me a LOTS.  ;)

(sorry for my bad english)
Logged
WE CAN’T STOP HERE. THIS IS BAT COUNTRY.

leinir

  • Regular Member
  • Offline Offline
  • Gender: Male
  • Posts: 43
    • Leinir's online home
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #7 on: 22.07.2011, 10:57:19 »

i personally felt the split last year worked quite well, simply because of the large number of people who joined. If we'd all been in the same circle, we would've never managed to cover the topics we did... It's unfortunate, i would've liked to hear what the visual and audio artists had to say as well, but such is life, of course :)

To go with the offer of an UDK workshop, i'd like to offer a little workshop or showcase of Gluon - i'll be coming in from GDC Europe, and hopefully i'll have something nice to show off :D
Logged
..Dan // Leinir..
http://leinir.dk/

"A Vast Swimmer Keeps No Pets"
 - Seamus Z. Harper, Andromeda 1:14

Thygrrr

  • Regular Member
  • Offline Offline
  • Gender: Male
  • Posts: 218
  • Snarf!
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #8 on: 24.07.2011, 15:12:14 »

I think the split is a good idea, I loosely announced in the Conbook description I just announced.


Quote
Video Game Developers, Arists, Designers and Producers - join our yearly Meet & Greet at Eurofurence! Thygrrr and past years' round table regulars invite you to come and share opinions, experiences, and ideas with other furs working in the industry. Whether you've worked on video games in the past or are dreaming of a career in this exciting industry, everybody is welcome to join and mingle with us.

The panel will be loosely split into tech and design/production round tables, meaning that it should offer plenty of opportunity for both techy and artsy types to find interesting things to discuss. Jacks of all Trades are more than welcome to contribute to both circles, of course.
Logged
Thygrrr Darkfurre

Thygrrr

  • Regular Member
  • Offline Offline
  • Gender: Male
  • Posts: 218
  • Snarf!
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #9 on: 13.08.2011, 11:41:43 »

According to EF Schedule Rev.2.05.2, the Meet+Greet takes place Friday, 16:00
Logged
Thygrrr Darkfurre

nifela

  • Regular Member
  • Offline Offline
  • Gender: Female
  • Posts: 131
  • urban husky
Re: [EF 17] Video Game Developers Meet&Greet
« Reply #10 on: 14.08.2011, 00:27:50 »

Can't wait, although this time I'll join the design/production round for a broader insight :)
Logged
I was husky before it got trendy
Pages: [1]   Go Up