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News:

Eurofurence 28 — "Cyberpunk"
Sep 18 – 21, 2024
CCH — Congress Center Hamburg

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Author Topic: A panel about Blender.  (Read 16326 times)

Akulatraxas

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Re: A panel about Blender.
« Reply #15 on: 04.08.2015, 10:05:09 »

The fursuit Parade has some "buffer" time planned into the timeslot. So if you have luck it dont overlap at all :)

Klaatu

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Re: A panel about Blender.
« Reply #16 on: 05.08.2015, 00:25:30 »

Aww, I clicked on this topic, hoping this panel is Blendtec-related. :(

Will it blend? That is the question.
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OmniSable

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Re: A panel about Blender.
« Reply #17 on: 05.08.2015, 07:37:15 »

Blender can do it virtually XD.

Unfortunately, I don't have time to prepare this topic for this panel, but in the upcoming years I might develop something. Destroying things in a blender made in Blender. Fun topic X3
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Enjoy the moment, yet keep going.

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CleanerWolf

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Re: A panel about Blender.
« Reply #18 on: 25.08.2015, 01:22:07 »

Thank you for this panel, Omnisable. Although for me personally there was not much new to learn, because I seem to be a little bit ahead of the basic introduction stuff already, I think you did a very good job to structure the information and to focus on relevant stuff. 
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Furry conventions are like light bubbles in a dark ocean.

OmniSable

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Re: A panel about Blender.
« Reply #19 on: 25.08.2015, 15:35:56 »

@CleanerWolf
Thank you! I wanted to tell so much more, but there was not enough time.
I think that next time I'll try to be more specific. And more related to the fandom. Like, focus on sculpting or game-making. And of course, I need more funny moments to keep everyone awake XD
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meo

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Re: A panel about Blender.
« Reply #20 on: 27.08.2015, 06:50:19 »

Does someone has recorded that panel or do you upload the slides (if you got some)?
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