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Queues and Queuing: The Who, The Why, The Where and the When

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VulpesRex:

--- Quote from: Blue Raptor on 06.09.2014, 09:42:59 ---Um, if you'd delay it for two hours, that means of course NOT opening the doors until after that two hours.

--- End quote ---

   ...And what happens if, say - the problems still aren't all resolved until after 3 hours and 45 minutes?

   Real World problem-solving and troubleshooting is nothing like an exact science; sure, you can follow a procedure to isolate the problem, but whith any complex system, often you have to solve one puzzle, fix one contrivance, just to get to the point where you can test the system, and encounter another obstacle.

   It's like hacking your way through an inpenetrable vine-and-frond packed jungle, where you can't see a thing beyond the arc of your machete as you hack and hew your way through;  you can't see the massive boulder in your path until you actually hit it, and then you have to feel your way laterally - hacking the entire way as you go - until you reach the flank, and can proceed in the intended direction.  All the while, you keep hoping that the detour isn't into a box canyon, from which you then have to backtrack and continue laterally moving on, all the while plagued with wondering if detouring left instead of right might not have been a better option.

   If you can't see the obstacles in front of you until you are right on top of them, then there is now way to even guess when you will make it through to the other side; it's done when it is done, and any other estimate or promise becomes based on a fervent hope and faith that The Gods are done tormenting you, and Fate will allow you to see the end of your quest. 

Cubitus:

--- Quote from: Venture on 03.09.2014, 11:00:26 ---Using matrix signs and / or LCD tv's for croud control is something we do often at our work. Might also help out.
--- End quote ---
I second that.

I was wondering "duh, no info screens?" (and I don't mean those with former EF videos and SMS marquees)... wondering if Estrel doesn't have more infrastructure of this kind?

Cheap alternative: big flipcharts / whiteboard [film] spots which a dedicated (small) team keeps up-to-date. Saves from repeated noisy announcements but still allows to "going there, having a look, knowing the update".

jm5c
Cubitus ●●●●

Codewolf:

--- Quote from: Cubitus on 06.09.2014, 20:35:27 ---
--- Quote from: Venture on 03.09.2014, 11:00:26 ---Using matrix signs and / or LCD tv's for croud control is something we do often at our work. Might also help out.
--- End quote ---
I second that.

I was wondering "duh, no info screens?" (and I don't mean those with former EF videos and SMS marquees)... wondering if Estrel doesn't have more infrastructure of this kind?

Cheap alternative: big flipcharts / whiteboard [film] spots which a dedicated (small) team keeps up-to-date. Saves from repeated noisy announcements but still allows to "going there, having a look, knowing the update".

jm5c
Cubitus ●●●●

--- End quote ---
we did actually have these signs taped onto the 'supersponsor/sponsor' and 'regular attendees' signs to begin with and they were paraded around, however with the changing delay schedule we didnt want to give a time after a while until the point we knew exactly when we were letting in.

Druon:

--- Quote from: Codewolf on 07.09.2014, 01:40:38 ---we did actually have these signs taped onto the 'supersponsor/sponsor' and 'regular attendees' signs to begin with and they were paraded around
--- End quote ---

Those taped paper signs have been far to small to be readable from a distance at most times. Less an issue of the paper itself, but the text written on it (either too small in general or too thin letters). A fursuiter with big number sign posters would have worked better - and been a lot more fun to watch. ;)
I got most of my info from the members of security that either used the megaphone or wandered along the queues, stopping every couple of steps to repeat a message. Thanks for that service, by the way.

Cubitus:

--- Quote from: Cheetah on 04.09.2014, 10:55:35 ---
--- Quote from: Tinka on 04.09.2014, 10:37:18 ---4. Ones all the delays and further delays have been announced - and the door are about to finally open - everyone takes their place in the queue and walks in an orderly fashion to the stage :33
--- End quote ---
What you're suggesting is basically this:
[...super funny image...]
--- End quote ---
Haha, YEAH, imagine it's a line of footpaws on the floor. Very cute!

But well, putting paper on the floor is a bit old-fashioned. You could virtualize this with numbers or tokens. Think of the airline group boarding concept!

So what about this idea:

1. Entry and seating is split up into groups (e.g. each group 100 people)
2. Every group is assigned to a specific token (numbered or coloured ticket, jeton, stamp, sticker, number written on the arm/paw/forehead :)
2. Starting at a specified time (e.g. 2hrs before scheduled starting time), people are called to get their tokens, first come first served group by group
3. Token holders are free to walk around, get food, get (un)suited, take a nap, see a panel, whatever
4. When the event is ready to start (even if delayed), the first group is called to board
5. After a specified time, or when the group went in by a minimum percentage, the next group is called

Pros:
- IF a queue forms (which still could happen), it's limited to the group size, doesn't take much space
- Early birds still will have freedom of seat selection (1st group could be reserved for sponsors)
- Flow of people can be moderated quite well
- No one would get mad even on a long delay of starting time because he/she could sit, sleep, eat anywhere
- Tokens could even be transferrable so on a delay, people could do something else and pass on their token to a friend
- Tokens (if not collected at entrance time) could be a nice collectible ("Look! I've attended ALL these great shows!")

Cons:
- Find a way to prevent that a monster queue forms to get the "early tokens" (could be prevented by announcing where the token counter is just when it's open)
- Transferrable tokens subject to be abused (black market) - unlikely for any other than the 1st group, so this one could still be "untransferrable" (e.g. sticker on con badge)
- idea needed how to handle latecomers (Group 1 token when Group 3 is called etc.)

Cons that are no Cons because they're Cons for every other solution, too :)
- solution causes more work/cost than "just a queue" (e.g. for creating and collecting tokens, staff, preparations)
- need proper communication / announcements / screen info / signs

What do you think? Did I miss anything?

Cubitus ●●●●

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