4. Ones all the delays and further delays have been announced - and the door are about to finally open - everyone takes their place in the queue and walks in an orderly fashion to the stage :33
What you're suggesting is basically this:
[...super funny image...]
Haha, YEAH, imagine it's a line of footpaws on the floor. Very cute!
But well, putting paper on the floor is a bit old-fashioned. You could virtualize this with numbers or tokens. Think of the airline group boarding concept!
So what about this idea:
1. Entry and seating is split up into groups (e.g. each group 100 people)
2. Every group is assigned to a specific token (numbered or coloured ticket, jeton, stamp, sticker, number written on the arm/paw/forehead
2. Starting at a specified time (e.g. 2hrs before scheduled starting time), people are called to get their tokens, first come first served group by group
3. Token holders are free to walk around, get food, get (un)suited, take a nap, see a panel, whatever
4. When the event is ready to start (even if delayed), the first group is called to board
5. After a specified time, or when the group went in by a minimum percentage, the next group is called
Pros:
- IF a queue forms (which still could happen), it's limited to the group size, doesn't take much space
- Early birds still will have freedom of seat selection (1st group could be reserved for sponsors)
- Flow of people can be moderated quite well
- No one would get mad even on a long delay of starting time because he/she could sit, sleep, eat anywhere
- Tokens could even be transferrable so on a delay, people could do something else and pass on their token to a friend
- Tokens (if not collected at entrance time) could be a nice collectible ("Look! I've attended ALL these great shows!")
Cons:
- Find a way to prevent that a monster queue forms to get the "early tokens" (could be prevented by announcing where the token counter is just when it's open)
- Transferrable tokens subject to be abused (black market) - unlikely for any other than the 1st group, so this one could still be "untransferrable" (e.g. sticker on con badge)
- idea needed how to handle latecomers (Group 1 token when Group 3 is called etc.)
Cons that are no Cons because they're Cons for every other solution, too
- solution causes more work/cost than "just a queue" (e.g. for creating and collecting tokens, staff, preparations)
- need proper communication / announcements / screen info / signs
What do you think? Did I miss anything?
Cubitus
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