Eurofurence Information > Feedback

EF24 Feedback (2018)

(1/5) > >>

ANTIcarrot:
A general feedback topic is probably a little late, but we've had one every year, so...

One thing I think might need to be looked at is convention space. We have had almost 50% growth since EF20, but It feels like we're not using much more space. Especially since EF21. Have we grown to the point where the Festival Centre/Halle 1/ or Halle 2 could be used/used better? I know due to a quirk of construction, Halle 1 is used for access to Saal 1 and the Club Stage. Could the headless lounge be moved in here? With a false wall to isolate it from access to the Club Stage? It's a bigger room, with more entrance and exit options, and would allow expansion of the dealers den - which quite frankly it kinda needs.

Other than the space issue the con seemed to go remarkably smoothly. Thanks to all the con staff for making this another great year.

Suicune:
Got not much to complain on the con side, except that the parade was moved way too late. It was known that thursday would be a hot day like one week before, one day before anyway... Made me miss the photo because I didn't notice the time change.
And EF Prime was lagfest after 2 or 3 days in wing 1, floor 2.
Else, everything seemed to run smoothly, ignoring the delays of up to 1hr.
Say, why did A1 point at A5 and vice versa in the hallway between the stage and the fursuit lounge? :>
I like that we got another 2 or 3 huge fans. Having like 2 more for the dances would be nice though.

On the hotel side:
I like these new NFC cards of the hotel. No more fiddling the card out of my holder, except there would be 2 different ones in it for any reason. So much easier when I suit. Also the new door buttons to keep housekeeping outside are quite nice, don't need to use this doorsign anymore.
As an idea to not make the EF print custom NFC cards every con, maybe print custom cardholders? (People just shouldn't forget to give the cards back xD)

Somehow the hotel was unable to keep the baskets filled with bread somtimes? This was weird. I also don't understand why they put the ground floor next to the fountain ones away an hr before breakfast was finished on weekend. At least that's what it looked like from my position.

Cifer:
In general, the organizers seem to have managed the con well - apart from the permanent elevator problem, any crises were apparently handled before they could become critical and/or public (I know the defcon went down to 2 at least once, but I have no idea what happened). A big Thank You to everyone who helped to make this con happen!

That said, a feedback on the feedback gathering on Sunday perhaps: Blueberry absolutely did his best to note our wishes (even the crazy ones!). However, he sometimes seemed a little overwhelmed by translating, discussing and transcribing at the same time. The meeting had to switch to German a few times for clarification when he misunderstood things, thus excluding the international guests. I know there was a second person of con-ops in the room among the "audience" who seemed more fluent in English and helped to clarify misunderstandings a few times - the friendly guy with the fashionable no-hair cut. Perhaps it might be a good idea to conduct the panel with a pair of moderators in general, if the manpower can be spared.

meo:
Some quick feedback:
most of the negative feedback I got was already done in the feedback panel, thanks for that Blueberry  ;D (for example: no declaration of ingredients at the breakfast). While most of these are Hotel stuff and will be delt with by conops, here are some points that I want to address for EF:

Lack of Panelpreparations: I had at least 3 Panels where we needed to reorganize the chairs, and also at least 2 times there where no Audio equipment present. This is strange for me since all panel rooms have overhead speakers, why do we need separate ones?! :o

Ziegenbock:
After a few days recovering from another brilliant con, here are a few general suggestions and observations from me.


* Food trucks - more variety please. The trucks were a brilliant idea, and great when folks needed food in a pinch. There is certainly scope for more options and cuisines next year.
* Have ushers selling drinks/sweets/snacks during queues. With multiple queues at various points throughout the con, I know a few furs would have appreciated (and indeed bought) some refreshments while they waited.
* Have a Fursuit Team desk, in the Fursuit Lounge, where people can go with fursuit-related queries (for example, new suiters who may need help using the equipment). This desk can also have a lost-and-found, in case people's (expensive) fursuit parts and gear get moved around or misplaced.

* Please advertise Registration opening times before the convention (ideally on the website and Twitter), and keep to them.

* Art Show: Please make it clearer that, when an item goes to auction, the bidder number on the 'big list' (outside the art show) was the highest bidder in the regular art show, and not the outright winner. Maybe have one list for regular items, listed by 'winning bidder' in numerical order, and a separate list for auction items, listed by 'current high bidder' in numerical order.

Also echoing points which have been made elsewhere:

* A registration system for the Artist Lounge and Alley. With demand for tables much higher than supply, there needs to be some regulation, to keep things fair for everyone, and give more artists a chance to use the Lounge (and stop people allegedly blocking tables with 'be right back' notices and not returning all day). We'd need to think how this'd work, but one option is to offer each table on a time slot (such as 4 hours or 6 hours). Keep a reserve list, and if a person needs to leave early, offer their table to the next person on the reserve list.
* Drinking water for attendees. This will go a long way to keeping attendees healthy and hydrated (whether suiters or non-suiters). If there are concerns about plastic waste from used cups... encourage attendees to bring their own refillable bottles.

Navigation

[0] Message Index

[#] Next page

Go to full version